Re: [Freeciv-Dev] cities production sheels.
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Martin Willemoes Hansen wrote:
>
> Sometimes I set my cities to build units which doesnt cost as much in
> production as the city is producing .. would it not be more correct for
> the city to spit out as many units it can if there is enough sheels ? I
> know this isnt the behavour of civ I or II but it would make sense.
It would allow weenie defence - city would keep producing many small
units per turn, which can be taken only one by one. Keep this in mind if
you introduce this option.
Artur
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