[Freeciv-Dev] terrain server options
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David Pfitzner wrote:
> Actually, I was planning to have a 'rivermove' server option
> Or maybe this could go in the ruleset file; a server option
> would be a bit more flexible, but I guess it depends if people
> are really likely the change the server option or not...
> Probably not, so putting it in the ruleset file may be best.
Speaking of which, is the new farmfood server option worthwhile?
In general I'm not against adding new server options, but since
there are already quite a lot of them, and it can be hard to find
one(s) you want, I'd prefer not to add new server options if they're
not likely to be used.
So is farmfood likely to be used in practice?
Regards,
-- David
- [Freeciv-Dev] omissions in terrain ruleset implementation (PR#75), jjm, 1999/07/25
- Re: [Freeciv-Dev] omissions in terrain ruleset implementation (PR#75), David Pfitzner, 1999/07/25
- [Freeciv-Dev] terrain server options,
David Pfitzner <=
- Re: [Freeciv-Dev] terrain server options, Jeff Mallatt, 1999/07/26
- Re: [Freeciv-Dev] terrain server options, David Pfitzner, 1999/07/26
- Re: [Freeciv-Dev] terrain server options, Tony Stuckey, 1999/07/26
- Re: [Freeciv-Dev] terrain server options, Reinier Post, 1999/07/26
- Re: [Freeciv-Dev] terrain server options, Martin Willemoes Hansen, 1999/07/26
- Re: [Freeciv-Dev] omissions in terrain ruleset implementation (PR#75), Jeff Mallatt, 1999/07/26
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