Re: [Freeciv-Dev] Re : Galleon...
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Alexandre BERAUD (a_beraud@xxxxxxxx) wrote:
> Hey ! Why should a galleon have 0 attack points ?
In terms of gameplay, it's so that Republican/Democratic governments
may use transport vessels without unhappiness, before Transports.
Unfortunately, it seems that there's a special case for Caravels, so
this argument becomes somewhat moot.
--
Greg Wooledge | Distributed.NET http://www.distributed.net/
wooledge@xxxxxxxxxxx | because a CPU is a terrible thing to waste.
http://www.kellnet.com/wooledge/ |
- [Freeciv-Dev] Re : Galleon..., Alexandre BERAUD, 1999/04/01
- Re: [Freeciv-Dev] Re : Galleon..., Reinier Post, 1999/04/01
- Re: [Freeciv-Dev] Re : Galleon...,
Greg Wooledge <=
- Re: [Freeciv-Dev] Re : Galleon..., David Pfitzner, 1999/04/02
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/02
- Re: [Freeciv-Dev] Re : Galleon..., David Pfitzner, 1999/04/02
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/03
- Re: [Freeciv-Dev] Re : Galleon..., Tony Stuckey, 1999/04/05
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/10
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