Re: [Freeciv-Dev] Re : Galleon...
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> Hey ! Why should a galleon have 0 attack points ? I think galleons
> were heavily armed and, moreover, there were 'War galleons'.
> Haven't you played the Sid Meyer's EXCELLENT "Pirates" ??? :o)
No. But you can now use rulesets to make galleons the way you
like them.
--
Reinier
- [Freeciv-Dev] Re : Galleon..., Alexandre BERAUD, 1999/04/01
- Re: [Freeciv-Dev] Re : Galleon...,
Reinier Post <=
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/01
- Re: [Freeciv-Dev] Re : Galleon..., David Pfitzner, 1999/04/02
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/02
- Re: [Freeciv-Dev] Re : Galleon..., David Pfitzner, 1999/04/02
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/03
- Re: [Freeciv-Dev] Re : Galleon..., Tony Stuckey, 1999/04/05
- Re: [Freeciv-Dev] Re : Galleon..., Greg Wooledge, 1999/04/10
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