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Re: [Freeciv-Dev] Global warming effects
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Re: [Freeciv-Dev] Global warming effects

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To: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Global warming effects
From: Daniel Burrows <Daniel_Burrows@xxxxxxxxx>
Date: Mon, 22 Mar 1999 18:44:28 -0500

On Mon, Mar 22, 1999 at 01:33:40PM -0500, Jeff Mallatt was heard to say:
> 
> 3. Inflict the consequences of global warming more on those who are doing
> the polluting (not *entirely* on them -- there'd still be a global
> component).  I realize that this is unrealistic (it's not *global*
> warming), but I think it may be a good thing for the balance of game play.
> I've looked at the code, and this seems relatively easy to implement.
> 

  I'm not sure if this is such a good idea.  This eliminates the "Please clean
up your pollution or I'll invade your country" aspect of diplomacy.. ;-)

  Probably the proper solution is to make AIs scared of global warming.

  Daniel

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