Re: [Freeciv-Dev] Global warming effects
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On Mon, Mar 22, 1999 at 01:33:40PM -0500, Jeff Mallatt was heard to say:
>
> 3. Inflict the consequences of global warming more on those who are doing
> the polluting (not *entirely* on them -- there'd still be a global
> component). I realize that this is unrealistic (it's not *global*
> warming), but I think it may be a good thing for the balance of game play.
> I've looked at the code, and this seems relatively easy to implement.
>
I'm not sure if this is such a good idea. This eliminates the "Please clean
up your pollution or I'll invade your country" aspect of diplomacy.. ;-)
Probably the proper solution is to make AIs scared of global warming.
Daniel
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