Re: [Freeciv-Dev] Fundamentalism
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On Tue, 16 Mar 1999, Nicolas Brunel wrote:
#Cool stuff are waiting to be done or are done
# - race selection
# - barbarians
# - server commands.
# - the ones i can't recall now
I have/am/will be/dream of doing:
- Ripping out the network code, and making a portable freeciv API
- Making a FreeCiv::Client Perl module
- Integrate FreeCiv into a webpage version (wouldn't that be cool?
I think a game like freeciv would be the PERFECT candidate for such
a CGI-driven game) With the FreeCiv::Client Perl module, this would
be quite easy.
#Things are changing quite fast !
You noticed. ;-)
cheers,
matt
Matt Busigin [Perl/Tcl/Sh/C/C++/Lex/Yacc/HTML UNIX Programmer]
Member of Geeks Anonymous - http://geeksanon.ab.ca
e-mail : spod(at)ewtoo.org, jediknight(at)xwing.org
web : http://kharduin.net/~mbusigin
talker : tb.dynip.com 2010
- Re: [Freeciv-Dev] Fundamentalism, (continued)
- Re: [Freeciv-Dev] Fundamentalism, Greg Wooledge, 1999/03/14
- Re: [Freeciv-Dev] Fundamentalism, Massimo Campostrini, 1999/03/15
- Re: [Freeciv-Dev] Fundamentalism, Stephen Hodge, 1999/03/15
- Re: [Freeciv-Dev] Fundamentalism, Lalo Martins, 1999/03/15
- Re: [Freeciv-Dev] Fundamentalism, Massimo Campostrini, 1999/03/15
- Re: [Freeciv-Dev] Fundamentalism, Stephen Hodge, 1999/03/16
- Re: [Freeciv-Dev] Fundamentalism, Per Mathisen, 1999/03/16
- Re: [Freeciv-Dev] Fundamentalism, Nicolas Brunel, 1999/03/16
- Re: [Freeciv-Dev] Fundamentalism,
Matt Busigin <=
Re: [Freeciv-Dev] Fundamentalism, David Pfitzner, 1999/03/10
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