Complete.Org: Mailing Lists: Archives: freeciv-dev: March 1999:
Re: [Freeciv-Dev] Catching up + Some thoughts - comments sought
Home

Re: [Freeciv-Dev] Catching up + Some thoughts - comments sought

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Catching up + Some thoughts - comments sought
From: Pedro Timoteo <deh@xxxxx>
Date: Wed, 10 Mar 1999 10:39:52 +0000

Massimo Campostrini wrote:
> 
> Per Mathisen <permath@xxxxxxxxxxx> writes:
> 
> > Besides, Communism as a government is way
> > to weak compared to the other governments as is.
> 
> You have a point here: Communism should have some uses, otherwise why
> even have it in the game?  All the other forms of government have
> their good points, and I often go through Despotism, Monarchy,
> Republic, and Democracy in one game; but I never switch to Communism.

It can be used to add some "spice" to the game. You could make (at least as
an option) AIs try to change to their "real life" system and stay there. 

Imagine the Russians always as Communism, etc..

[Prev in Thread] Current Thread [Next in Thread]