Re: [Freeciv-Dev] Serious Suggestions
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On Wed, 24 Feb 1999, Tony Stuckey wrote:
#For small values of widely. A domain-specific language can be made very
#easy to learn, yet powerful. Most general programming languages are not
#easy to learn, regardless of power. TacOps doesn't even have a language --
#just a bunch of checkboxes in a dialog box, but it's got very useful
#scripting.
#
#Scope is important. I don't think that writing an entire AI in the
#scripting language itself is necessarily useful.
Exactly. The AI, and the like, are probably the most CPU intensive part.
The last thing you want is for it to be interperted!
cheers,
matt.
Matt Busigin [Perl/Tcl/Sh/C/C++/Lex/Yacc/HTML UNIX Programmer]
"Overdrawn? But I still have checks left!"
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- Re: [Freeciv-Dev] Serious Suggestions, (continued)
- Re: [Freeciv-Dev] Serious Suggestions, Falk Hueffner, 1999/02/23
- Re: [Freeciv-Dev] Serious Suggestions, Matt Busigin, 1999/02/23
- Re: [Freeciv-Dev] Serious Suggestions, Greg Wooledge, 1999/02/23
- Re: [Freeciv-Dev] Serious Suggestions, Stephen Hodge, 1999/02/24
- Re: [Freeciv-Dev] Serious Suggestions, Tony Stuckey, 1999/02/24
- Re: [Freeciv-Dev] Serious Suggestions,
Matt Busigin <=
- Re: [Freeciv-Dev] Serious Suggestions, Reinier Post, 1999/02/25
- Re: [Freeciv-Dev] Serious Suggestions, Matt Busigin, 1999/02/24
- [Freeciv-Dev] Alternative Client, Billy Naylor, 1999/02/27
Re: [Freeciv-Dev] Serious Suggestions, David J Porter, 1999/02/25
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