Re: [Freeciv-Dev] 2 tilesets now in cvs
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Bruno Gilleta wrote:
>
> David Pfitzner wrote:
> > Nicolas and I have already discussed this, but the problem
> > I see is what to call the directory for the the brunus
> > tiles + dwp units? (Yes, big problem :-)
> >
> > (I would prefer "classic" to refer to the "original" tiles.)
>
> Hello !
>
> I don't know if this will simplify or amplify the problem but I
> couldn't resist to add a 3D-colorization to the unit tiles too
> this afternoon
I guess it simplifies the problem: we include your tiles and
units as the alternative tileset in the release, as they are:
- good size (30x30)
- colormap friendly
- close enough to classic tileset to be familiar to long-time players
- better than classic tiles
> The Engels tileset is impressive, it should'nt be altered and
> keep it's millions of colours.
Actually, the Engels tiles (at least the original 45x45 ones)
_don't_ use very many colours. Only about 60-odd if I recall.
> So is it possible to check at launch time the number of colors
> and choose the tileset to use in function of this number
> (less than 256 => original, 256 => brunus, > 256 => engels) ?
> Are monochromes and grayscale tilesets needed ?
What if a person has a high-colour display but still
prefers the smaller tilesets? No, better to leave it as
a client command line option as it is now. (And make sure
its covered in the docs before we release.)
Regards,
-- David
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