[Freeciv-Dev] wonder collisions
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> My _point_, is that we could say that if two (or more) players
> had their spaceships arrive in the same turn, then they both
> got their respective points.
Which reminds me ... could we have the same behaviour for wonders?
Recently I completed a wonder with caravans; at the end of the turn,
someone else got the wonder and my tech planning went out the window.
In another game, the same thing happened, and the next wonder I was
interested in (Hoover) couldn't be built in that city at all!
This might introduce a possibility for 'cheating', players conspiring
to complete wonders in the same turn. Another option is to allow players
to 'get a refund' from the unfortunate city. The present behaviour is
irritating. Maybe it's just part of the game. Of course it isn't an
issue in turn-based Civ versions.
> Or am I mistaken and the spacerace winner actually wins, and
> the points are just relevant for the highscore table in Civ1?
That's what I thought.
--
Reinier
Re: [Freeciv-Dev] Space race patches, David Pfitzner, 1999/01/30
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