Re: [Freeciv-Dev] Is client/server protocol documented anywhere?
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Laurent <lduperval@xxxxxxxxx> wrote:
>
> Also, seeing as there is a ruleset patch coming up Real Soon Now, does
> that change a lot in the client? I'm currently just writing the code for
> the windows and stuff and want to know if I should wait for rulesets
> before implementing any functionality.
Rulesets doesn't change things drastically, though there
are quite a few small changes. Mainly the unit_types[],
improvement_types[] and advances[] arrays are filled in at
run-time rather than be compiled in. As far as the protocol
is concerned there are three extra packets and some minor
changes to existing packets.
http://msowww.anu.edu.au/~dwp/freeciv/patches/rs_new2a.diff.gz
is an only slightly out-of-date rulesets patch which may give
you some idea. (To be updated, yep, real soon now.)
-- David
Re: [Freeciv-Dev] Is client/server protocol documented anywhere?,
David Pfitzner <=
|
|