Re: [Freeciv-Dev] Tileset infomation files
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>>>>> "Trent" == Trent Piepho <xyzzy@xxxxxxxxxxxxxxxx> writes:
Trent> I finished with my reorganizing of the XPM file locations.
Trent> It now works ok, I can start the client with -tiles civ2 to
Trent> get the tiles stolen from civ2, or -tiles dwp to get the
Trent> new units David made.
This is really cool. I guess you can't change them at run time,
because of widget sizes...?
One problem I have with it: it seems the position of the images is
still hardcoded. It would be nice to have that configurable, too,
e. g.
[Armor]
image=foo.xpm
pos.x=90
pos.y=120
size.x=30
size.y=20
or so, to allow to take bitmaps from different files withoud having to
fire up a graphics program to merge them.
Falk
- [Freeciv-Dev] Tileset infomation files, Trent Piepho, 1999/01/10
- Re: [Freeciv-Dev] Tileset infomation files,
Falk Hueffner <=
- Re: [Freeciv-Dev] Tileset infomation files, David Pfitzner, 1999/01/13
- Re: [Freeciv-Dev] Tileset infomation files, David Pfitzner, 1999/01/13
- Re: [Freeciv-Dev] Tileset infomation files, Mitch Davis, 1999/01/13
- Re: [Freeciv-Dev] Tileset infomation files, David Pfitzner, 1999/01/14
- Re: [Freeciv-Dev] Tileset infomation files, Sebastian Fischmeister, 1999/01/14
- Re: [Freeciv-Dev] Tileset infomation files, Mitch Davis, 1999/01/15
- Re: [Freeciv-Dev] Tileset infomation files, Per Mathisen, 1999/01/15
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