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Re: [Freeciv-Dev] diplomats/spies defending vs incite
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Re: [Freeciv-Dev] diplomats/spies defending vs incite

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To: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] diplomats/spies defending vs incite
From: "Andrew E. Schulman" <andrex@xxxxxxxxxxx>
Date: Fri, 18 Dec 1998 12:45:24 -0500

> If others think that the cost
> for inciting a revolt in a town must increase,
> i will try to do it.
 
I agree, it's fun to do but too cheap.  Since the AI doesn't use
diplomats/spies, this amounts to a big advantage for human players.

-------------------------------------------------------
Andrew E. Schulman
Biometry and Field Studies Branch
National Institute of Neurological Disorders and Stroke
7550 Wisconsin Ave. Room 7C08
Bethesda, MD 20892
(301) 496-4795
(301) 496-3444 fax
Andrew_Schulman@xxxxxxx


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