Re: [Freeciv-Dev] Hoover Dam bug?
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Greg Wooledge wrote:
>
> Andrew E. Schulman (andrex@xxxxxxxxxxx) wrote:
>
> > - The help text says that a factory, mfg. plant, and the Hoover Dam each
> > add 50% to a city's production.
> A literal reading of this shows that the code is correct. The bonus
> that you get from a Factory (normally 50%) is increased by 50%, so
> that you get a 75% production bonus. With a Mfg. Plant and a Hydro
> Plant, the MP's normal 100% bonus is increased by 50%, to 150%.
Civ1 (actually playing the game and seeing what happens) seems to
follow Andrew's additive interpretation though. That is, for a
city with raw shields P, and Q = P/2
Factory => production is P + Q (1.5P)
Factory + Mfg Plant => P + 2*Q (2P)
Factory + Power Plant or equivalent => P + 2*Q (2P)
Factory + Mfg Plant + Power => P + 3*Q (2.5P)
(with some rounding anomalies if P is odd...)
Can anyone check Civ2?
But I'm not sure if we should change this now, if just change
the docs and change the rules in a future version.
-- David
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