Re: [Freeciv-Dev] More on spys.....
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On Mon, 16 Nov 1998, Kris Bubendorfer wrote:
> 1. In CivII Spies can't found embassies.
Are you sure about that? I seem to remember the opposite. How could you
establish an embassy after inventing spies otherwise? (Spies obsoleted
diplomats, if I remember correctly.)
> 2. Freeciv people did not want to give up this ability, so a compromise
> was to ensure that only spies that hadn't been up to no good could
> found embassies.
Spies usually die anyway ( or at least they do when coming for me :), so
why bother?
> Everybody was a little concerned how powerful they'd got. Personally, I
> still
> think cities are too cheap, and CIV aside, perhaps we need to reevaluate the
> formula ourselves.
IMHO we should just disable bribery of cities.
Yours,
Per
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