[freeciv-data] Re: [Freeciv-Dev] Re: SU planes
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On Tue, 5 Jun 2001, Miguel Farah F. wrote:
> Of course, it poses a problem: it should be able to be in the same
> square as an enemy land unit. Has this been implemented in the code?
Have you played Panzer General? There was interesting concept that every
field can contain two units: one ground/naval and one air. Implementation
of this is not too difficult, but beware of potential bugs - it should be
thoroughly tested.
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- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, (continued)
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Grzegorz Borowiak, 2001/06/05
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Miguel Farah F., 2001/06/05
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Reinier Post, 2001/06/07
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Felix Ring, 2001/06/07
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Gerhard Killesreiter, 2001/06/07
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Andreas D. Landmark, 2001/06/07
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Reinier Post, 2001/06/07
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes, Felix Ring, 2001/06/08
- [freeciv-data] [Freeciv-Dev] Zeppelin, was: Re: SU planes, Grzegorz Borowiak, 2001/06/07
- [freeciv-data] Re: [Freeciv-Dev] Zeppelin, was: Re: SU planes, Felix Ring, 2001/06/08
- [freeciv-data] Re: [Freeciv-Dev] Re: SU planes,
Grzegorz Borowiak <=
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