[freeciv-ai] Re: (PR#10216) AI Builds Too Many Transports
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10216 >
Benedict Adamson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10216 >
>
> Jason Short wrote:
> ...
>
>>Greg, unless you can do something with the PR#8992 patch I think we need
>>to go with the patch in this ticket.
>
> ...
> I'm currently working on an enhanced version of the PR#8992 patch, which
> can build more than one ferry, works well for a range of conditions,
> adjusts 'want' values, and respects the AI handicaps. This work is at
> the testing stage, so I should be ready to submit it for public
> inspection by the weekend. The enhancement makes some major changes to
> Gregory's patch, so would need careful inspection.
We need a fix for the stable branch. This should be the most
straightforward, least bug-prone solution. In particular it should be
simple enough that I can understand it (unless Greg has some time this
weekend).
For the development branch we can have a more ambitious plan. Of course
we can start with the simple solution and work from there.
jason
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