| [freeciv-ai] Re: (PR#10216) AI Builds Too Many Transports[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10216 >
Benedict Adamson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10216 >
> 
> Jason Short wrote:
> ...
> 
>>Greg, unless you can do something with the PR#8992 patch I think we need
>>to go with the patch in this ticket.
> 
> ...
> I'm currently working on an enhanced version of the PR#8992 patch, which 
> can build more than one ferry, works well for a range of conditions, 
> adjusts 'want' values, and respects the AI handicaps. This work is at 
> the testing stage, so I should be ready to submit it for public 
> inspection by the weekend. The enhancement makes some major changes to 
> Gregory's patch, so would need careful inspection.
We need a fix for the stable branch.  This should be the most 
straightforward, least bug-prone solution.  In particular it should be 
simple enough that I can understand it (unless Greg has some time this 
weekend).
For the development branch we can have a more ambitious plan.  Of course 
we can start with the simple solution and work from there.
jason
 
 
 |  |