[freeciv-ai] Re: (PR#4744) More pathfinding
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`Go' appears to prefer diagonal paths, ignoring other circumstances.
If I send a transport (= defenseless unit) from a point with Cartesian
coordinates (0,0) to the point (0,10), `Go' will take it to (5,5)
diagonally and then to (0,10), diagonally again.
what if there is a hostile city near (5,5)?
I wouldn't want to approach it with a defenseless unit!
(Is this an AI issue?)
thanks!
--
Sam Steingold (http://www.podval.org/~sds) running w2k
<http://www.camera.org> <http://www.iris.org.il> <http://www.memri.org/>
<http://www.mideasttruth.com/> <http://www.honestreporting.com>
Lisp: Serious empowerment.
[freeciv-ai] Re: (PR#4744) More pathfinding,
Sam Steingold <=
[freeciv-ai] Re: (PR#4744) More pathfinding, Gregory Berkolaiko, 2003/10/09
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