[freeciv-ai] Re: (PR#4137) Auto-Explore with new path-finding
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To: |
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Subject: |
[freeciv-ai] Re: (PR#4137) Auto-Explore with new path-finding |
From: |
"Cameron Morland" <cameron@xxxxxxxxxx> |
Date: |
Sat, 10 May 2003 12:12:40 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Sat, May 10, 2003 at 10:42:52AM -0700, Gregory Berkolaiko wrote:
> 2.
> + } else {
> + /* idle to wake the unit. */
> + handle_unit_activity_request(punit, ACTIVITY_IDLE);
> + return FALSE;
> }
>
> is wrong and unnecessary. Right below it, you ask whether we need this
> idle. Yes we do, otherwise human-owned explorers won't wake up once the
> are finished exploring. But this is a wrong place to do it. Attached is
> a mini-patch (please do it properly) which moves the IDLING to the right
> place.
Did you forget to attach the mini-patch?
--
+-----------------------------------------------------------------
| PGP http://www.eng.uwaterloo.ca/student/cjmorlan/public-key.pgp
| Cameron Morland ---- Cameron@xxxxxxxxxx
|
| it's not the seriousness of Windows bugs that is
| the main problem, but the sheer volume of them.
| --Steve Kayner
+-----------------------------------------------------------------
[freeciv-ai] Re: (PR#4137) Auto-Explore with new path-finding, Per I. Mathisen, 2003/05/12
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