[freeciv-ai] Re: Exploring madness
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On Sat, 15 Feb 2003, Ross Wetmore wrote:
> If you don't like warcamp, then try the term leader for the entity.
> Different leaders will have different objectives and can be spread
> around to compete for unit resources.
Or you can call 'em "armies", and then you got Jordi's patch. Could you
take a look at it and say what is wrong there, instead of throwing around
nebulous concepts that effectively reinvent the wheel(*)?
- Per
(*) Also, reinventing the wheel is one of the problems I have with his
patch. I'll get back to that later.
- [freeciv-ai] Re: Exploring madness, Gregory Berkolaiko, 2003/02/14
- [freeciv-ai] Re: Exploring madness, Ross Wetmore, 2003/02/15
- [freeciv-ai] Re: Exploring madness, Jordi Negrevernis i Font, 2003/02/15
- [freeciv-ai] Re: Exploring madness, Per I. Mathisen, 2003/02/20
- [freeciv-ai] Re: Exploring madness, Raimar Falke, 2003/02/20
- [freeciv-ai] Re: Exploring madness, Per I. Mathisen, 2003/02/20
- [freeciv-ai] Re: Exploring madness, Ross Wetmore, 2003/02/22
- [freeciv-ai] Re: Exploring madness, Ross Wetmore, 2003/02/22
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