[freeciv-ai] Re: (PR#2477) Improved Auto-Explore
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Cameron,
Quoting Gregory Berkolaiko via RT <rt@xxxxxxxxxxxxxx>:
> Quoting Cameron Morland via RT <rt@xxxxxxxxxxxxxx>:
>
> > On Thu, Dec 19, 2002 at 03:15:16PM +0000, Gregory Berkolaiko wrote:
> > > or different? Can't base score be just added to both land_ and ocean_
> > > scores?
> >
>
> Understood. You still haven't answered my second question though.
Well, I just changed the code without waiting for the answer. Attached is my
result. Most notable changes:
1. I decided that distance 3 from a friendly city is not good enough. We want
our own, we don't give a damn about our allies.
2. As you can see I prefer ( ? : ) operator to if-else.
3. Instead of pow I re-use amortize. The multiplier of 5 reproduces your 0.8
weighting: (23/24)^5 = 0.81. Amortize is better because it's (a) faster and (b)
can be made even faster.
4. Conerted consts to defines and some other style issues.
Please feel free to criticize :(
All others: I intend to commit this patch soon (when Cameron blesses my changes,
basically). So comment now or...
G.
explorer9.diff
Description: explorer9.diff
[freeciv-ai] (PR#2477) Improved Auto-Explore, Guest via RT, 2002/12/03
[freeciv-ai] (PR#2477) Improved Auto-Explore, Guest via RT, 2002/12/15
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