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[freeciv-ai] Re: [Patch] AI can fly v4
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[freeciv-ai] Re: [Patch] AI can fly v4

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To: Freeciv AI development <freeciv-ai@xxxxxxxxxxx>
Subject: [freeciv-ai] Re: [Patch] AI can fly v4
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Wed, 4 Sep 2002 13:48:05 +0100 (BST)

And the patch itself.

My first attempt to send it ended up in tears due to big file size I 
guess...

G.

On Wed, 4 Sep 2002, Gregory Berkolaiko wrote:

> The following changes made:
> 
> On Tue, 3 Sep 2002, Per I. Mathisen wrote:
> 
> > A very quick reading for now:
> >  - create_unit_virtual, destroy_virtual_unit... make up your mind in which
> >    order you want it ;)
> 
> done
> 
> >  - I must question the placement of military logic functions in aitools.c,
> >    this looks like a case for admilitary.c
> >  - no, actually I would like to see all ai/* air related functions put
> >    into an ai/aiair.c file or something
> 
> done
> 
> 
> G.
> 
> 
> 
> 

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