[Freeciv] Re: Dirigible
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Hello Per!
Wed, 18 Aug 2004 07:28:12 +0000 (GMT), you wrote:
> On Wed, 18 Aug 2004, Marco Tarini wrote:
>> 1) Dirigible = better explorer.
> Better explorer is nice.
I agree with that
>> Can be attacked by ground units, probably (to balance game if not for
>> realism).
> This is really bad. It requires new code to support it, and adds
> additional strange exceptions to already strange aircraft rules.
What about handling it like an helicopter ? It'ld add the "need to
refill helium/hydrogen" problem too, which is not that bad.
> And I agree completely that this is a problem, because a flying dirigible
> would enable the "bomber over mech inf" cheat much earlier in the game,
> when you more likely do not have _any_ way to counteract it.
>> They do not scare huts, quite the opposite: they land peacefully nearby and
>> are usually greeted as divine ;) (it is a better explorer, remember? it
>> actually get bonuses at huts).
> New special rules = Bad.
IIRC in the "fantasy" modpack, angels fly, can be attacked by ground
units, and can collect bonus in huts, but I'll have to check.
--
Gael Le Mignot "Kilobug" - kilobug@xxxxxxxxx - http://kilobug.free.fr
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