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[Freeciv] Re: destroy a city instead of taking it over?
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[Freeciv] Re: destroy a city instead of taking it over?

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Subject: [Freeciv] Re: destroy a city instead of taking it over?
From: "Geeslaka Geezonga" <geeslaka@xxxxxxxxxxxxxxxxx>
Date: Mon, 21 Jun 2004 06:43:10 -0700

> Is there an option setting or rule that I can modify that will allow
> me to destroy a city when I conquer it (instead of having to manage
> it)?  When I conquer an enemy city, I don't always want to add it to
> my civ (for a variety of reasons).  But unless the enemy city was
> size 1 when I conquered it, I'm forced to manage that city after the
> conquest.
>
> In most cases I'd rather raze that city and move on the next one.
> I've noticed that there is a "raze" option in the rules.  But it
> looks to me like that rule only applies to the buildings in a
> conquered city.  What I want to do (in some cities) is raze the
> whole city (all the population, all the buildings).  Ideally, when
> I conquer a city, a dialog box would open with two choices:
> 1) Raze this city
> 2) Add this city to your civilization

Your idea is a good one, and I'd be glad to see it.
Have you tried "set killcitizen 15"?
That will make it destroy any city below size 16.
Not quite ideal, but it seems better than the current situation.
-- 
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