[Freeciv] Cities with no settlers/engineers
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It would be nice to have a command to find cities that have
no engineers, so one could tell them by and by to build some.
More generally, it might be nice to be able to enter a list of
improvements and units that every city "ought" to have. Then if a
city is building coinage and is missing any of the improvements and
units in that list, the Messages window would include a message about
the city, "City FOO is building coinage and missing X, Y and Z".
These messages could be grouped all together, just before the "may
grow" messages.
- [Freeciv] Cities with no settlers/engineers,
Richard Stallman <=
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