[Freeciv] Re: globalwarming
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On Sun, 6 Aug 2000, Reinier Post wrote:
> This is a matter of dispute. I think global warming can be used as a
> 'scorched earth' tactic.
I always found that global warming ruined the game for me completely.
Not that I did badly (I won one of my earliest games), but I found that I
couldn't rely on the land at all. I stopped building inland cities
altogether, and headed for Miniturisation technology so that I could get
production from sea squares: basically I had to abandon the land
altogether, apart from as a place to plant my cities.
My solution to this problem, after playing all my games with a maritime
emphasis, was to comment out the bit of code that triggers the global
warming :-) Now I know that I can take advantage of inland resources
without the inland cities being decimated by famine halfway through the
game.
If I had the time I would implement it as a proper option that can be
turned on and off. I don't know if anybody else would be interested in
having that as an option, though.
--
Damian
- [Freeciv] Re: globalwarming, (continued)
[Freeciv] Re: globalwarming, Jeff Mallatt, 2000/08/05
[Freeciv] Re: globalwarming, Reinier Post, 2000/08/06
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