[Freeciv] Re: workinglist for units
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On Fri, Aug 04, 2000 at 03:28:08PM +0200, Henning Ehlermann wrote:
> If you need groundunits instead of ships, let city1 to city9 produce
> and send them to city10, where they got order to sentry and you produce
> transports there (with orders to move to ...).
>
> You can think of extensions from this. For example, let units have orders
> for other units - in the above example just sentry a sail at (a,b) and
> let it tell to each ironclad to move to (c,d).
The more general approach, it seems to me, is to let this be controlled
by 'unit managers', objects that control a set of units and maybe even
obtain new ones from cities. Thue's ferryboat patch already contains
an implementation for a specific task (it makes goto work across oceans).
This has been discussed on freeciv-dev before.
--
Reinier Post
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