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[Freeciv] Re: workinglist for units
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[Freeciv] Re: workinglist for units

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To: Bevan Broun <bevanb@xxxxxxxxxxxxx>, Michael Kiermaier <michael.kiermaier@xxxxxxx>
Cc: Freeciv-Forum <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: workinglist for units
From: Thue <thue@xxxxxxx>
Date: Thu, 3 Aug 2000 11:41:42 +0200

Den tor, 03 aug 2000 skrev Bevan Broun:
> on Wed, Aug 02, 2000 at 05:43:46PM +0200, Michael Kiermaier 
> <michael.kiermaier@xxxxxxx> wrote:
> > What do you think about a workinglist option for units?
> 
> I have been thinking something similar with regard to reconnaissance
> missions (ie checking out if anyone around). I found it tiring to make
> my fighter to 
> 
> move1: go 5 move in one direction then back
> move2: go 5 move in different direction then back
> ...
> 
> I would have like to assign a macro to the unit with logic like:
> 
> until ( something seen or happens ) do {
>     move1: go 5 move in one direction then back
>     move2: go 5 move in different direction then back
>     move3: ...
>     last move: end back at the starting postition
> }
> 
> the macro would stop and the unit require attention as soon as an
> opposition unit was encounterd. I imagine that it would be possible to
> use key stroke recording to write the macros.

I allready have code that (almost) does this; it is a goto/patrol in the
cilent with waypoints.

-Thue



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