Complete.Org: Mailing Lists: Archives: freeciv: March 2000:
[Freeciv] Re: Advanced barbarians / neutral cities
Home

[Freeciv] Re: Advanced barbarians / neutral cities

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv Mailinglist <Freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: Advanced barbarians / neutral cities
From: Lalo Martins <lalo@xxxxxxxxxxxxxxx>
Date: Wed, 8 Mar 2000 21:12:15 -0300

On Wed, Mar 08, 2000 at 11:57:24PM +0100, Masheikh wrote:
> 
> i think it would not be any fun at all to reconquere lets say
> 5 cities wich have been conquered by barbarians 4 turns ago
> who now became lazy llamers. but what do you think about the
> idea that in the case a nations capital has been captured by
> an regular enemy (not an barbarians they wont overtake an
> empire that easy) the death of the king or something like that
> is declared and half of the ramaining cities become barbarians
> and the player who has lost his capital has to manage only 1/2
> of his former country ;-). this would rise the importance of
> the capital.

Uh? This already happens in Freeciv - for quite a few versions!
It's called "civil war".

[]s,
                                               |alo
                                               +----
--
      I am Lalo of deB-org. You will be freed.
                 Resistance is futile.

http://www.webcom.com/lalo      mailto:lalo@xxxxxxxxxx
                 pgp key in the web page

Debian GNU/Linux       --        http://www.debian.org



[Prev in Thread] Current Thread [Next in Thread]