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Re: [Freeciv] Some remarks

Re: [Freeciv] Some remarks

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: Jari.Sulkimo@xxxxxxx, freeciv@xxxxxxxxxxx
Subject: Re: [Freeciv] Some remarks
From: Mitch Davis <mjd@xxxxxxxxxx>
Date: Thu, 26 Nov 1998 13:00:50 +1100

David Pfitzner wrote:
> > I have a situation, where I'm trying to land troops from a transport:
> > C's are cities, L's for land, W water and T's the transport.
> >
> > WCLL
> > WLLL
> > WTLL
> > WWCL
> >
> > I'm not allowed to land troops "up" or "up right" which I think should
> > be possible? Similar situations appear also elsewhere when 2 cities are
> > close by, but should not be blocking movements.
> > Yup, the units have movements left...
> If those are enemy cities, then moving a land unit from the T square
> to any of the three adjacent L squares would be moving from a square
> adjacent to an enemy city/unit, to another such square, which is not
> allowed by Zone of Control rules.  (With exceptions.)
> (Ignoring for now some unresolved issues about whether empty cities
> should count, and whether ZOC should apply when getting off boats.)

CivNet never prevented me from unloading next to an enemy city or

     .....L    ( . = water )
     ...TLL    ( T = transport )
     ..LExL    ( L = land )
     ..LLLL    ( E = enemy unit )
               ( x = where I want to go )

CivNet lets me unload from the transport T to x, even though if
the transport were on land, this would be prevented by ZOC because
I'd be "going across the face of" enemy unit E.

Just my two cents worth...


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