[Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading
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Subject: |
[Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading |
From: |
"Marko Lindqvist" <cazfi74@xxxxxxxxx> |
Date: |
Sun, 23 Jul 2006 11:23:39 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18825 >
Marko Lindqvist wrote:
>
> Marko Lindqvist wrote:
>> Simply adding entries to ruleset causes autogame to differ.
>> I have applied only ruleset changes from #18726 without any code
>> changes and attached autogame differs between years 1 and 500. Change to
>> ruleset is only adding min_speed entries to unit classes.
>> This was with revision 12145.
>
> So far I have found out that adding any two lines (except comment or
> empty lines) to units.ruleset causes autogame to differ. Maybe we are
> hitting some limit in ruleset file size.
This is linked to #10359
I run four test games:
1) No patch, saveturns = 1
2) No patch, saveturns = 25
3) patch, saveturns = 1
4) patch, saveturns = 25
1, 3 & 4 resulted in identical 500 AC save.
- ML
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