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[Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading
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[Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading

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Subject: [Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading
From: "Marko Lindqvist" <cazfi74@xxxxxxxxx>
Date: Sun, 23 Jul 2006 11:23:39 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18825 >

Marko Lindqvist wrote:
> 
> Marko Lindqvist wrote:
>>   Simply adding entries to ruleset causes autogame to differ.
>>   I have applied only ruleset changes from #18726 without any code 
>> changes and attached autogame differs between years 1 and 500. Change to 
>> ruleset is only adding min_speed entries to unit classes.
>>   This was with revision 12145.
> 
>   So far I have found out that adding any two lines (except comment or 
> empty lines) to units.ruleset causes autogame to differ. Maybe we are 
> hitting some limit in ruleset file size.

  This is linked to #10359
  I run four test games:

1) No patch, saveturns = 1
2) No patch, saveturns = 25
3) patch, saveturns = 1
4) patch, saveturns = 25

  1, 3 & 4 resulted in identical 500 AC save.


  - ML





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