[Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading
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Subject: |
[Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading |
From: |
"Marko Lindqvist" <cazfi74@xxxxxxxxx> |
Date: |
Sat, 22 Jul 2006 15:55:23 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18825 >
Marko Lindqvist wrote:
>
> Simply adding entries to ruleset causes autogame to differ.
> I have applied only ruleset changes from #18726 without any code
> changes and attached autogame differs between years 1 and 500. Change to
> ruleset is only adding min_speed entries to unit classes.
> This was with revision 12145.
So far I have found out that adding any two lines (except comment or
empty lines) to units.ruleset causes autogame to differ. Maybe we are
hitting some limit in ruleset file size.
As early saves match, this is not change in rand seed. Instead it has
to be misread rule.
- ML
- [Freeciv-Dev] Re: (PR#18825) Bug in ruleset file loading,
Marko Lindqvist <=
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