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[Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in
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[Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in the ruleset
From: "Jason Dorje Short" <jdorje@xxxxxxxxx>
Date: Mon, 10 Jul 2006 15:34:02 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=7354 >

Marko Lindqvist wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=7354 >
> 
> Jason Short wrote:
>> My idea (as described in PR#6174) is to generalize this to have 
>> arbitrary carrying types.  For instance units.ruleset could specify
>>
>>    carry_types = "ground", "air", "missile"
>>
>> and then for each unit the unit specifies
>>
>>    cargo_type = "ground"
>>
>> and for transporters the unit specifies
>>
>>    transporter_types = "air", "missile"
>>
> 
>   Now we have ruleset defined unit classes. Transporters should list 
> unit classes it can transport.
>   We want to keep number of unit classes relatively small. We don't want 
> separate class for each kind of transport, so transportable classes 
> should be property of unit_type.

So in the units.ruleset the transporter unit contains something like

transporter_types = "ground"

?





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