[Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=7354 >
Marko Lindqvist wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=7354 >
>
> On 7/13/06, Jason Dorje Short <jdorje@xxxxxxxxx> wrote:
>> Marko Lindqvist wrote:
>>> Big problem is refueling air units. Order in which units are refueled
>>> may matter. If tile contains carrier, submarine, airplanes and missiles,
>>> missiles may refuel first from carrier leaving airplanes unable to refuel.
>> I don't see the problem. Any unit that has punit->transported_by set is
>> being transported and gets refueled. The order is no issue because the
>> player can control which are loaded before pressing end turn.
>
> Right. It should and will work that way. I were just confused by old
> code that automatically saves planes from crashing. It doesn't care
> about punit->transported_by.
Ugh. Well auto-loading (and auto-return) should be done, and it should
*set* punit->transported_by in the process. But if a plane crashes here
or there because of ordering issues in the auto-load, the user has only
himself to blame.
-jason
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