Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2006:
[Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in
Home

[Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7354) Re: (PR#7668) transporter types should be in the ruleset
From: "Marko Lindqvist" <cazfi74@xxxxxxxxx>
Date: Thu, 13 Jul 2006 12:08:42 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=7354 >

On 7/13/06, Jason Dorje Short <jdorje@xxxxxxxxx> wrote:
>
> Marko Lindqvist wrote:
> >
> >   Big problem is refueling air units. Order in which units are refueled
> > may matter. If tile contains carrier, submarine, airplanes and missiles,
> > missiles may refuel first from carrier leaving airplanes unable to refuel.
>
> I don't see the problem.  Any unit that has punit->transported_by set is
> being transported and gets refueled.  The order is no issue because the
> player can control which are loaded before pressing end turn.

 Right. It should and will work that way. I were just confused by old
code that automatically saves planes from crashing. It doesn't care
about punit->transported_by.


 - ML





[Prev in Thread] Current Thread [Next in Thread]