Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2006:
[Freeciv-Dev] Re: (PR#18206) largepoxing AI
Home

[Freeciv-Dev] Re: (PR#18206) largepoxing AI

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: cwarren89@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#18206) largepoxing AI
From: "Marko Lindqvist" <cazfi74@xxxxxxxxx>
Date: Sat, 1 Jul 2006 13:29:58 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18206 >

On 7/1/06, Per I. Mathisen <per@xxxxxxxxxxx> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=18206 >
>
> On Sat, 1 Jul 2006, Curtis Warren wrote:
> > I've started a poll on the forum to see whether anybody actually wants
> > this and currently it's at 6 for and 0 against:
>
> I am all for better largepoxing for the AI, and increasing the food want
> for size 2 cities may be a good idea, but hard-coding a limit of 8 cities
> for the AI, for all difficulty settings, has no chance of going in.

 Indeed, that poll is general question about largepoxing AI and not
about this particular patch and approach. I for one answered that I
want largepoxing AI, but don't like this patch.


 - ML





[Prev in Thread] Current Thread [Next in Thread]