| [Freeciv-Dev] Re: [Freeciv] empty treasury and negative income[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 On Thu, 2006-02-16 at 22:15 +0000, Per Inge Mathisen wrote:
> On Thu, 16 Feb 2006, Jason Dorje Short wrote:
> > > The reason I'm asking is that I'm calculating the impact of having
> > > players pay upkeep for cities, as a way to limit expansion in the early
> > > game, and ultimately to benefit largepoxing.
> 
> Some players are saying that largepox is already better than smallpox in
> competitive games...
> 
>   - Per
> 
But still, the infinite settler production and expansion of the opening
game is awfully monotonous. I just want slower expansion mean that you
get an edge in something else (i.e. tech.)
-Daniel
 
 
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