[Freeciv-Dev] Handling of city names
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A few city naming features:
Put two more buttons in the "Build New City" dialog: "Skip" and
"Reject" (actual wording should be discussed)
Pressing Skip will provide another suggestion for city name, while
Reject will do the same but also add the rejected name to a reject-list
whose content won't be suggested again. An option somewhere could be be
able to release rejected names. This function could help players that
have a strict idea about the relative geographical placement of a
nation's cities and otherwise have to open and cancel the Build new
city-dialog numerous times.
Continuing the neat-to-have city naming functions: Here's one inspired
by this mailing list post:
http://lists.complete.org/freeciv-data@xxxxxxxxxxx/2002/05/
msg00044.html.gz
In city dialog, Settings tab, next to Rename city button: A new button
called "Rename with natural city name" or the like. This button will
rename the city with a name from your nation's city list. Quite like
for example say the Turks have done with the majority of cities in
modern Turkey.
As an extras, it would be cool if all "historical" (in the context of
the game, not actual history) names of a city would be saved in an
array, and available in a dialog or drop-down somewhere close to the
other "Rename..."-buttons. Then a (human) player re-conquering one of
his/her cities could easily revert to the pre-conquest name of that
city.
Daniel
- [Freeciv-Dev] Handling of city names,
Daniel Markstedt <=
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