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[Freeciv-Dev] Re: (PR#13327) Scenario and nation selection
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[Freeciv-Dev] Re: (PR#13327) Scenario and nation selection

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To: mstefek@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13327) Scenario and nation selection
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 26 Sep 2005 08:08:29 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13327 >

Mateusz Stefek wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13327 >
> 
>>[jdorje - Fri Sep 23 18:06:58 2005]:
> 
>  
> 
>>I'm not sure this is the best way to do it (tying the spinbutton to 
>>game.info.aifill).  I think it should rather be tied to the aifill 
>>"options_settable" (in repodlgs.c).  In fact I think all "vital" server 
>>settings should be displayed automatically on the top level (so no 
>>special case would be needed for aifill).
>>
>>That said, adding aifill to the game.info seems harmless in itself.
>>
>>-jason
>>
> 
> 
> What about comitting it as it is? Displaying vital server settings is a
> good idea, but it is completely different issue from the lack of
> possibility to choose nations in scenarious. And it's easier to work on
> your idea when patches don't collide.

I have no objection.

-jason





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