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To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Question on savegame data
From: Jason Dorje Short <jdorje@xxxxxxxxxxxx>
Date: Tue, 23 Aug 2005 17:30:08 -0400

Christian Knoke wrote:
On Tue, Aug 23, 2005 at 03:51:41PM -0400, Jason Dorje Short wrote:

Christian Knoke wrote:

for the last time. This is to prevent the server from sending unnecessary
tile info to the client.

So the above is not true?

Correct, it is not true (AFAIK). The network code does all the work to prevent unnecessary sends (except this is currently disabled by removing is-info from the packets.def file, pending some sort of evidence that it actually speeds things up and an audit of the code - see 13662).

-jason



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