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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Question on savegame data
From: Peter Schaefer <peter.schaefer@xxxxxxxxx>
Date: Tue, 23 Aug 2005 23:02:56 +0200

It could also be useful in telling the AI where to scout again.

On 8/23/05, Christian Knoke <chrisk@xxxxxxxxx> wrote:
> 
> Trying to read some source, the tile->updated 16 bit variable in the player
> maps is used for the server to keep track on when a player has seen a tile
> for the last time. This is to prevent the server from sending unnecessary
> tile info to the client.
> 
> What use does it make to save this information in the map_u[abcd] lines of
> the savegame?
> 
> This is one third of the uncompressed file size, for a big savegame.
> 
> Probably I miss something, but I'm very curious what it is.
> 
> Christian
> 
> --
> Christian Knoke            * * *            http://cknoke.de
> * * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
> 
> 
>



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