[Freeciv-Dev] Question on savegame data
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Trying to read some source, the tile->updated 16 bit variable in the player
maps is used for the server to keep track on when a player has seen a tile
for the last time. This is to prevent the server from sending unnecessary
tile info to the client.
What use does it make to save this information in the map_u[abcd] lines of
the savegame?
This is one third of the uncompressed file size, for a big savegame.
Probably I miss something, but I'm very curious what it is.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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