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[Freeciv-Dev] Re: (PR#13683) Reducing the upgrade cost
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[Freeciv-Dev] Re: (PR#13683) Reducing the upgrade cost

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To: sayenko@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13683) Reducing the upgrade cost
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 16 Aug 2005 09:10:13 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13683 >

Guest wrote:

> I have looked at the code from which this function is called and have 
> noticed that there are plenty of small problems. For instance, when you 
> decide to upgrade all the units from the "Units report" dialog, the 
> following message appears: Do you want to upgrade %d units for the 
> price %d each ? See, we will have to CHANGE this text since the price 
> of the unit will depend on a city it resides. There are plenty of cases 
> like this. I am afraid that after I submit the patch you will tell me 
> that it cannot be accepted due to the "conceptual changes of the 
> game" :-)) And you will be right. Furthermore, we will have to make 
> changes in UI of each client.

Yes, I agree this is unworkable and makes the game mechanics too 
complicated.

-jason





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