| [Freeciv-Dev] (PR#13414) cvs gtk2 client as of july 5, 2005[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
| Subject: | [Freeciv-Dev] (PR#13414) cvs gtk2 client as of july 5, 2005 |  
| From: | "Martin Willis Monroe" <willis@xxxxxxxxx> |  
| Date: | Tue, 5 Jul 2005 16:08:24 -0700 |  
| Reply-to: | bugs@xxxxxxxxxxx |  
 
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13414 >
I've been playing games on the large earth map, and after a good many
turns 70-100, the game slows down incredibly.  In fact when I load the
saved game again, I can't move units or re-assign workers for cities,
(they're might be a 5 minute lag, but I haven't seen that consistantly).
Turns take 6 minutes to process.
I'm running ubuntu breezy, on a 1.5 mhz centrino laptop with 512mb of
ram.  I don't see why it would be taxing resources (other then freeciv
I'm running muine, gaim, and liferea).
-Willis
  civgame+0260m.sav.gz Description: GNU Zip compressed data
 
 
[Freeciv-Dev] (PR#13414) cvs gtk2 client as of july 5, 2005,
Martin Willis Monroe <=
 
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