[Freeciv-Dev] Re: (PR#11068) savegame file compression
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On Sat, Jun 25, 2005 at 09:51:09AM -0700, Jason Short wrote:
>
> I ran a single test on an autogame with changed compresstype but default
> compresslevel and saveturns 1.
>
> Compresstype 0: 0m26.347s
> Compresstype 1: 0m28.336s (+1.989) (+7.5%)
> Compresstype 2: 0m30.919s (+4.572) (+17%)
>
> Conclusion: bzip -6 is about 2.25 slower than gzip -6. This is
> consistent with Chris's findings earlier in the ticket. However this
> isn't really a good measure I think, since with increasing computer
> speeds and slower freeciv AIs the overhead of compression will drop.
> Maybe it would be better to look at these as a % fraction of the total
> runtime. Note that this is with saveturns 1 so the % is 10x higher than
> the default would be.
>
> A 1.7% overhead is not too much I think.
>
> And the file sizes:
>
> -rw-r--r-- 1 jdorje jdorje 289729 2005-06-25 12:44 civgame-2000.sav
> -rw-r--r-- 1 jdorje jdorje 18116 2005-06-25 12:46 civgame-2000.sav.bz2
> -rw-r--r-- 1 jdorje jdorje 29121 2005-06-25 12:45 civgame-2000.sav.gz
For a player on a slower machine who plays with saveturns=1 time *and* space
matters. 17% for compression is a lot.
1. find a way (a daemon?) to do the compression in a seperate, crash
protected, process with a high nice factor.
2. do clever savegame management: deleting most savegames of older games.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, (continued)
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Jason Short, 2005/06/25
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Jason Short, 2005/06/25
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Jason Short, 2005/06/25
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Marko Lindqvist, 2005/06/25
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Jason Short, 2005/06/25
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Vasco Alexandre da Silva Costa, 2005/06/27
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Marko Lindqvist, 2005/06/27
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Marko Lindqvist, 2005/06/27
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Marko Lindqvist, 2005/06/30
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Marko Lindqvist, 2005/06/30
- [Freeciv-Dev] Re: (PR#11068) savegame file compression,
Christian Knoke <=
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Benoit Hudson, 2005/06/25
- [Freeciv-Dev] Re: (PR#11068) savegame file compression, Peter Schaefer, 2005/06/26
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