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[Freeciv-Dev] Re: (PR#13220) Science tab color should indicate urgency
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[Freeciv-Dev] Re: (PR#13220) Science tab color should indicate urgency

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To: dspeyer@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13220) Science tab color should indicate urgency
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 6 Jun 2005 13:16:13 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13220 >

Daniel Speyer wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13220 >
> 
> I like the new tab interface for reports in the gtk2 client, but one
> thing bugs me: the science report turns red every time there is an
> advance.  It seems to me that red should indicate something that
> requires my immidiate attention, which the discovery of an
> intermidiate tech on the way to my goal does not.
> 
> Here is a patch to turn the tab red only if you have no goal or have
> completed your goal (ie scientists don't know what to researtch next),
> and turns it blue if you've just made a stop on the way.  I've tested
> it in every case I could think of and it worked fine.

Great, except that you have it backwards.  Blue is the "alert" color
that means it needs immediate attention (though if you want to reverse
this in the alert() and present() functions that might be okay; the
current color scheme is taken from xchat).

-jason





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