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[Freeciv-Dev] Re: (PR#13157) bug: stealth technology
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[Freeciv-Dev] Re: (PR#13157) bug: stealth technology

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To: fishpark77@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13157) bug: stealth technology
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Sun, 22 May 2005 13:42:57 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13157 >

On Sun, May 22, 2005 at 01:32:49PM -0700, Per I. Mathisen wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13157 >
> 
> On Sun, 22 May 2005, Christian Knoke wrote:
> > On Sun, May 22, 2005 at 12:34:53AM -0700, Fishpark wrote:
> > >
> > > During a game on the Europe scenario, I had my
> > > civilization discover Stealth before Flight.
> > >
> > > Having discovered Stealth I was able to build Stealth
> > > Bombers and Stealth Fighters.
> >
> > See http://rt.freeciv.org/Ticket/Display.html?id=12581
> 
> No, this is not the same issue. We need to change the tech tree to solve
> this.

Yes, ok.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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