[Freeciv-Dev] (PR#13043) trade calculation wrong?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13043 >
> [bretta - Thu May 12 20:51:27 2005]:
> Once I typed start and the game/GUI initialized, it turned to
> 100% TRUE. For thousands of lines, there isn't a single FALSE. So,
> something is being passed in or initiallized such that is_req_active
> always returns TRUE. Any ideas?
The thing always returning TRUE is when it checks REQ_BUILDING in
is_req_active.
--
Brett Albertson
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, (continued)
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, email_address=jdorje@xxxxxxxxxxx, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, Jason Short, 2005/05/12
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, Jason Short, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, Jason Short, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?,
Brett Albertson <=
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Jason Short, 2005/05/17
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Jason Short, 2005/05/17
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/18
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