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[Freeciv-Dev] Re: (PR#13043) trade calculation wrong?
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[Freeciv-Dev] Re: (PR#13043) trade calculation wrong?

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To: brett.albertson@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Wed, 11 May 2005 13:56:01 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13043 >

On Wed, May 11, 2005 at 01:13:49PM -0700, Brett Albertson wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13043 >
> 
> I was in the middle of a single player game using CVS head from about 2
> weeks ago.  I updated today (5/11/05) to CVS head, loaded up the game,
> and immediately noticed that many of my cities were in major disorder. 
> I went to the city dialog and noticed that the trade calculations don't
> add up.  See attached JPEG.  Also, I noticed that the tooltips for
> trade, prod, and  food were also messed up.  They seem to show every
> effect being on.  See the other JPEG.  This is on Solaris 10 x86 if it
> matters.

Please send in savegames instead of screenshots if you can reliably
reproduce the problem; otherwise, it's very hard to debug.

        -- Benoît





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