[Freeciv-Dev] Re: (PR#13043) trade calculation wrong?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13043 >
Brett Albertson wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13043 >
>
> I was in the middle of a single player game using CVS head from about 2
> weeks ago. I updated today (5/11/05) to CVS head, loaded up the game,
> and immediately noticed that many of my cities were in major disorder.
> I went to the city dialog and noticed that the trade calculations don't
> add up. See attached JPEG. Also, I noticed that the tooltips for
> trade, prod, and food were also messed up. They seem to show every
> effect being on. See the other JPEG. This is on Solaris 10 x86 if it
> matters.
I don't see this problem. Maybe it's a savegame issue? Can you attach
the savegame?
-jason
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?,
Jason Short <=
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, Benoit Hudson, 2005/05/11
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/11
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/11
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Jason Short, 2005/05/12
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] Re: (PR#13043) trade calculation wrong?, email_address=jdorje@xxxxxxxxxxx, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
- [Freeciv-Dev] (PR#13043) trade calculation wrong?, Brett Albertson, 2005/05/12
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